Creating 3D Pipes Program(s): Photoshop Level: Intermediate Tools Used: Alright, this is a very simple tutorial aimed at a medium-beginner user of Photoshop. Pipes, although sometimes [very] overused, add a good amount of depth and detail to a technical or mechanical style illustration. If you're going to take the techno-mechanic path, may as well use pipes... right?
(Mode: Normal, Opacity: 100%, Fade: 0 Steps, Wet Edges: Off, Stylus: All Off)
(Diameter: 12 pixels, Hardness: 60%, Spacing: 1%, Angle: 0, Roundness: 100%)
(Color Indicates: Selected Areas, Color: Red, Opacity: 50%) Now that this is all set up, we can begin working on the pipe thingy. Step 1
One good way of creating smooth pipes is by using the pen path tool (P). One version of the pen path tool, called the freeform pen tool allows you to draw any shape freehanded, and converts that shape to a smooth bezier curve path. We are going to create a path with this tool and stroke the path in Quick Mask mode to create a mask from the stroke.
By using the freeform pen, create a simple path, something like this if you want: After you finish this, open the Paths palette: Right-click on Work Path and choose Stroke Subpath. When asked what tool to use, choose Paintbrush. Press OK and an image like this should be created: Deselect the path by clicking on a blank area in the Paths window, and switch to Normal mode (out of Quick Mask mode ). You should see a selection created. Press CTRL+J to do a Layer via Copy from the background layer. This will create a new layer in the shape of your seletion. Select this layer and turn on Preserve Transparency. Set
the foreground color to gray
(100,100,100) Enable Preserve Transparency for Layer2, and make your foreground color White (255,255,255). Fill Layer2 with the foreground color. Change Layer2's mode to Color Dodge and set it's opacity to 75%. Boom, easy as that. Now it resembles a 3D-ish pipe. But the realism is still pretty low. This pipe is only being lit by one light source, let's add a backlight. Here's where I talk alot without showing you a bunch of pictures. You should already be familiar with everything I'm talking about in the next paragraph by now. First, CTRL+Click on Layer1 to create a selection from the ase pipe layer. Then choose Select > Feather, and set the feather radius to 2 pixels. Move the selection with the Marquee Tool up two pixels and to the left two pixels. Now choose Select > Inverse. This will invert the selection, now the outside of the pipe is selected, with slightly feathered edges blurring over the side of the pipe. Choose Layer1 and hit CTRL+J to create a new layer from the selection via copy. Fill this layer with white, change it's mode to Color Dodge, and change it's opacity to 50%. There, that's all. Now you're done, and ready to fill Layer1 in with any color or pattern you want. You may also want to add a drop shadow to Layer1. |