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Start with a grey background something like this, try and make the canvas as square as possible |
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Using a small round brush, draw a small circle, make a selection around it like this and goto Edit/define pattern |
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Deselect then goto Edit/fill the choose the pattern you have just made, fill it then make a circle selection |
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Apply the distort/spherize filter at 100% |
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Goto lighting effects and apply a soft omni at default settings like this, tick the red texture channel to give it the lumpy texture |
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Invert your selection and cut away the waste with black as your background colour, i shrunk it down a touch using edit/transform/scale before going to the next step |
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Duplicate that layer, apply a lensflare in the top left corner of the sphere then radial blur it by 20 |
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Just set your blending option to color dodge 100% for that layer and you're done |
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