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On a new layer make a selection for how long you want the drill bit to be |
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Using the gradient fill tool, (reflected gradient) fill it like this |
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Now create a new layer, contract the selection by 2 pixels and do the same |
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Bring the thicker layer to the front and using a small brush, erase some diagonal lines from it |
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On that layer only, apply the lighting effects filter on default so it looks something like this ( make sure the layer is selected in the texture channel ) |
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Its starting to look like a drill now, just need to make the top sharp |
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Make a selection like this and goto edit/transform/perspective and skew it to make a point |
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Thats it, a decent drill bit |
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